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Guild Wars (series) : ウィキペディア英語版
Guild Wars

''Guild Wars'' is a competitive online role-playing game series developed by ArenaNet and published by NCsoft. Because it deviated from traditional MMORPG norms in a number of areas, like instancing all the gameplay areas, and that it focused more on player vs. player (PvP) than most online RPGs, it was marketed as competitive online role-playing game. It provides two main modes of gameplay—a cooperative role-playing component and a competitive PvP component—both of which are hosted on ArenaNet's servers. Three stand-alone episodes, one major expansion pack, and several "mini"-expansions were released in the series from April 2005 to April 2013.
The games depict the history of the fictional fantasy world of ''Tyria''; each campaign focuses on events in disjointed sections of the world at roughly the same time. A player creates an avatar to play through the cooperative storyline of a campaign, taking on the role of a hero who must save Tyria from episode-specific antagonists. Players can group with other players and non-player characters, known as ''henchmen'' and ''heroes'', to perform ''missions'' and ''quests'' found throughout the game-world. PvP combat is consensual, team based, and limited to areas designed for such combat. Players are allowed to create characters at maximum level and with the best equipment specifically for PvP play, which is unusual for MMORPGs. ArenaNet hosts official ''Guild Wars'' tournaments where the most successful players and guilds may compete for the chance to play live at gaming conventions and win prizes up to US$100,000.〔(【引用サイトリンク】title=Guild Wars World Championship rules )〕〔(【引用サイトリンク】title=Guild Wars Factions Championship rules )
''Guild Wars'' differs from some of the other MMORPGs in its lack of subscription fees (purchasing an episode allows a user to play it online without limit, though he or she may encounter some areas or items which cannot be obtained without purchasing other expansions) and relatively low level caps. After reaching the level cap, players differentiate their characters by which skills they equip to bring into battle; new skills can be learned by exploring and completing quests. Only eight of a player's learned skills can be equipped at any one time, the ongoing challenge being to select skills that synergize well in the next combat environment.
The games in the ''Guild Wars'' series were critically well received and won many editor's choice awards, as well as awards such as Best Value, Best Massively Multiplayer Online Role-Playing Game (MMORPG), and Best Game. ''Guild Wars'' was noted for being one of the few commercially developed games in the MMORPG genre to offer online play without subscription fees, its instanced approach to MMORPG play, and the quality of the graphics and play for computers with low specifications. In April 2009, NCSoft announced that 6 million units of games in the ''Guild Wars'' series had been sold.〔. Note that units sold does not equate to number of players, and, because ''Guild Wars'' accounts never expire, there is no notion of "active account" as used by other MMORPG companies.〕 The sequel, ''Guild Wars 2'', was announced in March 2007 and released on August 28 2012. It features updated graphics and gameplay mechanics, and continues the original ''Guild Wars'' tradition of no subscription fees.
== Gameplay ==
Players use a 3D avatar to interact with the world around them. The game predominantly features a third person perspective but also has the option of first person. These characters are able to walk/run and interact with other characters through chat. They can also perform actions such as fighting and picking up objects, as well as interacting with special objects.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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